21 – 37 of 37 cards where the text includes “skeleton”
Manor Skeleton {1}{B}
Creature — Skeleton
Haste
{1}{B}: Regenerate Manor Skeleton.
Lungs dried to parchment wheeze blasphemies within a cage of bleached bone.
Illustrated by Eric Deschamps
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Marang River Skeleton {1}{B}
Creature — Skeleton
{B}: Regenerate Marang River Skeleton.
Megamorph {3}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
The gurgling of the Marang conceals both footsteps and screams.
Watermark: Silumgar
Illustrated by Jack Wang
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Marang River Skeleton, DTK #108 |
Morph, TDTK #7 |
Prints | USD | EUR | TIX |
---|---|---|---|
Dragons of Tarkir | $0.12 | €0.09 | 0.03 |
Moss-Pit Skeleton {B}{G}
Creature — Plant Skeleton
Kicker {3} (You may pay an additional {3} as you cast this spell.)
If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library.
Illustrated by Bryan Sola
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
A-Moss-Pit Skeleton #A-228 |
Moss-Pit Skeleton #228 |
Prints | USD | EUR | TIX |
---|---|---|---|
Zendikar Rising | $0.07 | €0.05 | 0.03 |
Reassembling Skeleton {1}{B}
Creature — Skeleton Warrior
{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
“They may show up with the wrong thigh bone or mandible, but they always show up.”
—Zul Ashur, lich lord
Illustrated by Austin Hsu
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Boneyard Aberration, J21 #14 |
Reassembling Skeleton, CMM #183 |
Rot Farm Skeleton {2}{B}{G}
Creature — Plant Skeleton
Rot Farm Skeleton can’t block.
{2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery.
Watermark: Golgari
Illustrated by Maciej Kuciara
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Sanitarium Skeleton {B}
Creature — Skeleton
{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
His mind was lost long before his flesh.
Illustrated by Kev Walker
- Standard
- Not Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Skeletal Swarming {3}{B}{G}
Enchantment
Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.
At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.
Illustrated by Svetlin Velinov
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Skeleton Token, TAFR #6 |
Skeletal Swarming, AFR #389 |
Skeleton Archer {3}{B}
Creature — Skeleton Archer
When Skeleton Archer enters the battlefield, it deals 1 damage to any target.
“Soul, flesh, even eyes—none of these are strictly necessary for deadly precision.”
—Modriss of Zargoth Fen
Illustrated by Randy Vargas
- Standard
- Not Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Skeleton Crew {3}{B}
Creature — Skeleton Pirate
Each other creature you control that’s a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
{5}{B}: Return Skeleton Crew from your graveyard to the battlefield tapped.
Illustrated by Camille Alquier
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Skeleton Crew, LCC #85 |
Skeleton Pirate Token, TLCI #8 |
Prints | USD | EUR | TIX |
---|---|---|---|
The Lost Caverns of Ixalan Commander #53 | $0.53 | 0.20 | |
The Lost Caverns of Ixalan Commander #85 | $0.82 | €0.55 | |
View all prints → |
Skeletonize {4}{R}
Instant
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with “{B}: Regenerate this creature.”
Fire burns away both flesh and freedom.
Watermark: Set Symbol
Illustrated by Karl Kopinski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Skeletonize, A25 #149 |
Skeleton Token, TA25 #8 |
Prints | USD | EUR | TIX |
---|---|---|---|
Masters 25 | $0.04 | €0.06 | 0.06 |
Shards of Alara | $0.12 | €0.11 | 0.03 |
View all prints → |
Skeleton Scavengers {2}{B}
Creature — Skeleton
Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.
Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.
Illustrated by Brian Snõddy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Skeleton Ship {3}{U}{B}
Legendary Creature — Skeleton
When you control no Islands, sacrifice Skeleton Ship.
{T}: Put a -1/-1 counter on target creature.
“The sea gives up her dead as easily as the soil.”
—Lim-Dûl, the Necromancer
Illustrated by Amy Weber & Tom Wänerstrand
Part of the Reserved List
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Spawning Pool
Land
Spawning Pool enters the battlefield tapped.
{T}: Add {B}.
{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with “{B}: Regenerate this creature” until end of turn. It’s still a land. (If it regenerates, the next time it would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Illustrated by Nils Hamm
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Undead Slayer {2}{W}
Creature — Human Cleric
{W}, {T}: Exile target Skeleton, Vampire, or Zombie.
“My motive is not vengeance but mercy. I deliver the soulless back to their severed souls.”
Illustrated by Eric Fortune
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Undercity
Dungeon — Undercity
You can’t enter this dungeon unless you “venture into Undercity.”
Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge — Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well — Scry 2. (Leads to: Arena, Stash)
Trap! — Target player loses 5 life. (Leads to: Archives)
Arena — Goad target creature. (Leads to: Archives, Catacombs)
Stash — Create a Treasure token. (Leads to: Catacombs)
Archives — Draw a card. (Leads to: Throne of the Dead Three)
Catacombs — Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
The Initiative
Card
Whenever one or more creatures a player controls deal combat damage to you, that player takes the initiative.
Whenever you take the initiative and at the beginning of your upkeep, venture into Undercity. (If you’re in a dungeon, advance to the next room. If you’re not, enter Undercity. You can take the initiative even if you already have it.)
Illustrated by Ioannis Fiore
Not Legal This card is memorabilia and not legal for play.
Prints | USD | EUR | TIX |
---|---|---|---|
Battle for Baldur's Gate Tokens |
Urborg Skeleton {B}
Creature — Skeleton
Kicker {3} (You may pay an additional {3} as you cast this spell.)
{B}: Regenerate Urborg Skeleton.
If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.
Illustrated by Alan Pollack
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Viashino Skeleton {3}{R}
Creature — Viashino Skeleton
{1}{B}, Discard a card: Regenerate Viashino Skeleton.
Underneath the Dregscape lay the remains of creatures long extinct from Grixis.
Illustrated by Cole Eastburn
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
The arc of my blade has carved a path of light to the end of these results.