21 – 40 of 57 cards where the text includes “whenever you gain life”

Epicure of Blood (Commander 2021 #143)

Epicure of Blood {4}{B}

Creature — Vampire

Whenever you gain life, each opponent loses 1 life.

“Fleshy, with just a hint of leather. A fine vintage.”

4/4

Illustrated by Anna Steinbauer

Standard
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Famished Paladin (Rivals of Ixalan #8)

Famished Paladin {1}{W}

Creature — Vampire Knight

Famished Paladin doesn’t untap during your untap step.

Whenever you gain life, untap Famished Paladin.

Loyal to his queen, slave to his thirst.

3/3

Illustrated by Tommy Arnold

Standard
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Field-Tested Frying Pan (Tales of Middle-earth Commander #11)

Field-Tested Frying Pan {2}{W}

Artifact — Equipment

When Field-Tested Frying Pan enters the battlefield, create a Food token, then create a 1/1 white Halfling creature token and attach Field-Tested Frying Pan to it.

Equipped creature has “Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained.”

Equip {2}

Illustrated by Nino Is

Standard
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Gideon's Company (War of the Spark #268)

Gideon's Company {3}{W}

Creature — Human Soldier

Whenever you gain life, put two +1/+1 counters on Gideon’s Company.

{3}{W}: Put a loyalty counter on target Gideon planeswalker.

“For the Legion! For Ravnica!”

3/3

Illustrated by Milivoj Ćeran

Standard
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Hallowed Priest (Arena Beginner Set #9)

Hallowed Priest {1}{W}

Creature — Human Cleric

Whenever you gain life, put a +1/+1 counter on Hallowed Priest.

1/1

Illustrated by Kim Sokol

Standard
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Heliod, Sun-Crowned (Commander Masters #29)

Heliod, Sun-Crowned {2}{W}

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to white is less than five, Heliod isn’t a creature.

Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.

{1}{W}: Another target creature gains lifelink until end of turn.

5/5

Illustrated by Lius Lasahido

Standard
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Kalastria Nightwatch (Jumpstart #245)

Kalastria Nightwatch {4}{B}

Creature — Vampire Warrior Ally

Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.

“Kalitas may have returned to mindless servitude beneath the Eldrazi, but we say never again.”
—Drana, Kalastria bloodchief

4/5

Illustrated by Jama Jurabaev

Standard
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Karlov of the Ghost Council (Ravnica Remastered #193)

Karlov of the Ghost Council {W}{B}

Legendary Creature — Spirit Advisor

Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council.

{W}{B}, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature.

“Does Teysa think me blind to her scheming? Ambition runs in our family.”

2/2

Watermark: Orzhov

Illustrated by Volkan Baǵa

Standard
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Lich's Mastery (Dominaria #98)

Lich's Mastery {3}{B}{B}{B}

Legendary Enchantment

Hexproof

You can’t lose the game.

Whenever you gain life, draw that many cards.

Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard.

When Lich’s Mastery leaves the battlefield, you lose the game.

Illustrated by Daarken

Standard
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Light of Promise (Core Set 2021 #25)

Light of Promise {2}{W}

Enchantment — Aura

Enchant creature

Enchanted creature has “Whenever you gain life, put that many +1/+1 counters on this creature.”

The light washed over him, and in the wind he heard the roars of all the pridemates who had come before.

Illustrated by Cristi Balanescu

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Lurking Roper (Adventures in the Forgotten Realms #194)

Lurking Roper {2}{G}

Creature — Horror

Lurking Roper doesn’t untap during your untap step.

Whenever you gain life, untap Lurking Roper.

“You see, stalac-tites grow down from the ceiling, while stalag-mites reach—AAHHHHHHHHH—”

4/5

Illustrated by Andrew Mar

Standard
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Malakir Familiar (Jumpstart #253)

Malakir Familiar {2}{B}

Creature — Bat

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

“They are deadly, and they are loyal. We can spare them a little blood.”
—Harak, Malakir bloodwitch

2/1

Illustrated by Alejandro Mirabal

Standard
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Marauding Blight-Priest (Zendikar Rising #112)

Marauding Blight-Priest {2}{B}

Creature — Vampire Cleric

Whenever you gain life, each opponent loses 1 life.

“The vampires never had gods. We followed our bloodchiefs. Now they are gone. What is left? Destruction and death, my friends. That is enough.”

3/2

Illustrated by Caio Monteiro

Standard
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Nirkana Assassin (Battle for Zendikar #118)

Nirkana Assassin {2}{B}

Creature — Vampire Assassin Ally

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species.

2/3

Illustrated by Viktor Titov

Standard
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Nykthos Paragon (Modern Horizons 2 #22)

Nykthos Paragon {4}{W}{W}

Enchantment Creature — Human Soldier

Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.

Though Heliod turned against humanity in his hunger for power, the ideals he once championed still stand strong.

4/6

Illustrated by Martina Pilcerova

Standard
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Oloro, Ageless Ascetic (Commander 2013 #203)

Oloro, Ageless Ascetic {3}{W}{U}{B}

Legendary Creature — Giant Soldier

At the beginning of your upkeep, you gain 2 life.

Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life.

At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.

4/5

Illustrated by Eric Deschamps

Standard
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Prize Pig (Tales of Middle-earth Commander #43)

Prize Pig {1}{G}

Creature — Boar

Whenever you gain life, put that many ribbon counters on Prize Pig. Then if there are three or more ribbon counters on Prize Pig, remove those counters and untap it.

{T}: Add one mana of any color.

The habit of building farmhouses and barns began among the inhabitants of the Marish down by the Brandywine.

0/3

Illustrated by Bartłomiej Gaweł

Standard
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Ratchet, Field Medic // Ratchet, Rescue Racer (Transformers #2)
Ratchet, Field Medic // Ratchet, Rescue Racer (Transformers #2)

Ratchet, Field Medic {2}{W}

Legendary Artifact Creature — Robot

More Than Meets the Eye {1}{W} (You may cast this card converted for {1}{W}.)

Lifelink

Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.

2/4

Ratchet, Rescue Racer

Color Indicator: White Legendary Artifact — Vehicle

Living metal (As long as it’s your turn, this Vehicle is also a creature.)

Lifelink

Whenever one or more nontoken artifacts you control are put into a graveyard from the battlefield, convert Ratchet. This ability triggers only once each turn.

1/4

Illustrated by Volta Creation

Standard
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Rodolf Duskbringer (Jumpstart 2022 #25)

Rodolf Duskbringer {5}{B}

Legendary Creature — Vampire Angel

Flying, deathtouch, lifelink

Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.

At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

4/4

Illustrated by Billy Christian

Standard
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Sanguine Bond (Commander 2021 #153)

Sanguine Bond {3}{B}{B}

Enchantment

Whenever you gain life, target opponent loses that much life.

“Blood is constant. Every drop I drink, someone must bleed.”
—Vradeen, vampire nocturnus

Illustrated by Jaime Jones

Standard
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