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21 – 27 of 27 cards where the artist name includes “harold mcneill”

Nether Void (Masters Edition III #73)

Nether Void {3}{B}

World Enchantment

Whenever a player casts a spell, counter it unless that player pays {3}.

These days, some wizards are finding that they have a little too much spell left at the end of their mana.

Illustrated by Harold McNeill

Part of the Reserved List

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Ray of Command (Masters Edition II #61)

Ray of Command {3}{U}

Instant

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Illustrated by Harold McNeill

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Relic Barrier (Legends #292)

Relic Barrier {2}

Artifact

{T}: Tap target artifact.

Illustrated by Harold McNeill

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Soul Barrier (Fifth Edition #125)

Soul Barrier {2}{U}

Enchantment

Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.

“The Soul selects her own Society—
Then—shuts the Door—”
—Emily Dickinson,
“The Soul selects her own Society”

Illustrated by Harold McNeill

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Sylvan Library (Masters Edition #133)

Sylvan Library {1}{G}

Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Illustrated by Harold McNeill

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Wall of Opposition (Chronicles #56)

Wall of Opposition {3}{R}{R}

Creature — Wall

Defender (This creature can’t attack.)

{1}: Wall of Opposition gets +1/+0 until end of turn.

Like so many obstacles in life, the Wall of Opposition is but an illusion, held fast by the focus and belief of the one who creates it.

0/6

Illustrated by Harold McNeill

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Wall of Resistance (Mirage #46)

Wall of Resistance {1}{W}

Creature — Wall

Defender (This creature can’t attack.)

Flying

At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.

Telim'Tor could no longer recall the exact number of assaults—but his troops could.

0/3

Illustrated by Harold McNeill

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny

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