21 – 40 of 124 cards where the artist name includes “rush”

Circle of Protection: Black (Ninth Edition #10)

Circle of Protection: Black {1}{W}

Enchantment

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Circle of Protection: Red (Ninth Edition #11)

Circle of Protection: Red {1}{W}

Enchantment

{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Coal Golem (Masters Edition III #193)

Coal Golem {5}

Artifact Creature — Golem

{3}, Sacrifice Coal Golem: Add {R}{R}{R}.

“Three such creatures stood burning at the crest of the hill. Only seconds later, the fireball struck our front line.”
—Lydia, Countess Brellis

3/3

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Collector Protector (Unhinged #7)

Collector Protector {3}{W}{W}

Creature — Human Gamer

{W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.

“Here—have a Mudhole.”

2/5

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Craw Giant (Time Spiral Timeshifted #76)

Craw Giant {3}{G}{G}{G}{G}

Creature — Giant

Trample

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Harthag gave a jolly laugh as he surveyed the army before him. “Ho ho ho! Midgets! You think you can stand in my way?”

6/4

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Timeless
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Penny
Crookshank Kobolds (Masters Edition #90)

Crookshank Kobolds {0}

Color Indicator: Red Creature — Kobold

The Crookshank military boasts a standing army of nearly twenty-four million, give or take twenty-two million.

0/1

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Dark Heart of the Wood (The Dark #95)

Dark Heart of the Wood {B}{G}

Enchantment

Sacrifice a Forest: You gain 3 life.

Even the Goblins shun this haunted place, where the tree limbs twist in agony and the ground seems to scuttle under your feet.

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Demystify (Tenth Edition #14)

Demystify {W}

Instant

Destroy target enchantment.

“Illusion is a crutch for those with no grounding in reality.”
—Cho-Manno

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
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Descendant of Kiyomaro (Saviors of Kamigawa #7)

Descendant of Kiyomaro {1}{W}{W}

Creature — Human Soldier

As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has “Whenever this creature deals combat damage, you gain 3 life.”

“The blood of Kiyomaro flows in my veins. He did not let Eiganjo fall and neither shall I.”

2/3

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
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Brawl
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Timeless
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Desert Nomads (Arabian Nights #38)

Desert Nomads {2}{R}

Creature — Human Nomad

Desertwalk

Prevent all damage that would be dealt to Desert Nomads by Deserts.

2/2

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Dread Reaper (Masters Edition IV #78)

Dread Reaper {3}{B}{B}{B}

Creature — Horror

Flying

When Dread Reaper enters the battlefield, you lose 5 life.

6/5

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Elvish Pioneer (Onslaught #257)

Elvish Pioneer {G}

Creature — Elf Druid

When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

“Destruction is the work of an afternoon. Creation is the work of a lifetime.”
—Kamahl, druid acolyte

1/1

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Penny
Elvish Scout (Fallen Empires #68c)

Elvish Scout {G}

Creature — Elf Scout

{G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Although the Elves of Havenwood lived in isolated villages, their swift communications allowed them to act as a single community.

1/1

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
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Timeless
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Penny
Eron the Relentless (Time Spiral Timeshifted #61)

Eron the Relentless {3}{R}{R}

Legendary Creature — Human Rogue

Haste

{R}{R}{R}: Regenerate Eron the Relentless.

“Eron would be much less of a hassle if only he were mortal.”
—Reyhan, Samite alchemist

5/2

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Penny
Field of Reality (Champions of Kamigawa #60)

Field of Reality {2}{U}

Enchantment — Aura

Enchant creature

Enchanted creature can’t be blocked by Spirits.

{1}{U}: Return Field of Reality to its owner’s hand.

“The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it.”
Observations of the Kami War

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Fire Drake (Masters Edition III #98)

Fire Drake {1}{R}{R}

Creature — Drake

Flying

{R}: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

Brimstone marks this drake’s territory. Unfortunately for travelers, all of the Burning Isles smell likewise.

1/2

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Flying Men (Time Spiral Timeshifted #20)

Flying Men {U}

Creature — Human

Flying

Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat.

1/1

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Forbidden Lore (Masters Edition II #163)

Forbidden Lore {2}{G}

Enchantment — Aura

Enchant land

Enchanted land has “{T}: Target creature gets +2/+1 until end of turn.”

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Forbidden Ritual (Visions #60)

Forbidden Ritual {2}{B}{B}

Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times.

Illustrated by Christopher Rush

Part of the Reserved List

Standard
Alchemy
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Modern
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