21 – 40 of 903 cards where (the cards are colorless or the colors is W) and it’s legal in Standard

Angelic Intervention (March of the Machine #5)

Angelic Intervention {1}{W}

Instant

Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it’s a creature, put a +1/+1 counter on it. (It can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)

Elspeth shone like a sixth sun, inspiring hope in the Mirrans and terror in New Phyrexia.

Illustrated by Awanqi (Angela Wang)

Standard
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Angelic Observer (Streets of New Capenna #1)

Angelic Observer {5}{W}

Creature — Angel Advisor

This spell costs {1} less to cast for each Citizen you control.

Flying

Still and solemn as the statues of her kind that decorated the Park Heights rooftops, she gazed in sorrow on the city below.

3/3

Illustrated by Zack Stella

Standard
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Angelic Quartermaster (Innistrad: Crimson Vow #2)

Angelic Quartermaster {3}{W}{W}

Creature — Angel Soldier

Flying

When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.

“Stand strong. We will reclaim the dawn.”

3/3

Illustrated by PINDURSKI

Standard
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Annex Sentry (Phyrexia: All Will Be One #2)

Annex Sentry {2}{W}

Artifact Creature — Phyrexian Cleric

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Annex Sentry enters the battlefield, exile target artifact or creature an opponent controls with mana value 3 or less until Annex Sentry leaves the battlefield.

There’s never a need to change the watch, for the servants of Norn are sleepless.

1/4

Illustrated by David Astruga

Standard
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Anointed Peacekeeper (Dominaria United #2)

Anointed Peacekeeper {2}{W}

Creature — Human Cleric

Vigilance

As Anointed Peacekeeper enters the battlefield, look at an opponent’s hand, then choose any card name.

Spells your opponents cast with the chosen name cost {2} more to cast.

Activated abilities of sources with the chosen name cost {2} more to activate unless they’re mana abilities.

3/3

Illustrated by Tia Masic

Standard
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Another Round (Outlaws of Thunder Junction #1)

Another Round {X}{X}{2}{W}

Sorcery

Exile any number of creatures you control, then return them to the battlefield under their owner’s control. Then repeat this process X more times.

Weary travelers trade stories of the Eversaloon, an extraplanar respite that appears at the moment it is most needed.

Illustrated by Darrell Riche

Standard
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Ao, the Dawn Sky (Kamigawa: Neon Dynasty #2)

Ao, the Dawn Sky {3}{W}{W}

Legendary Creature — Dragon Spirit

Flying, vigilance

When Ao, the Dawn Sky dies, choose one —

• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

• Put two +1/+1 counters on each permanent you control that’s a creature or Vehicle.

5/4

Illustrated by Chris Rahn

Standard
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Apostle of Invasion (Phyrexia: All Will Be One #3)

Apostle of Invasion {4}{W}{W}

Creature — Phyrexian Angel

Flying

Corrupted — As long as an opponent has three or more poison counters, Apostle of Invasion has double strike.

“Be not afraid of the holy chorus. Join in rapturous harmony.”

4/4

Illustrated by Marcela Bolívar

Standard
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Arcane Proxy (The Brothers' War #75)

Arcane Proxy {7}

Artifact Creature — Wizard

Prototype {1}{U}{U} — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

When Arcane Proxy enters the battlefield, if you cast it, exile target instant or sorcery card with mana value less than or equal to Arcane Proxy’s power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.

4/3

Illustrated by Kekai Kotaki

Standard
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Archangel Elspeth (March of the Machine #6)

Archangel Elspeth {2}{W}{W}

Legendary Planeswalker — Elspeth

+1: Create a 1/1 white Soldier creature token with lifelink.

−2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.

−6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.

Loyalty: 4

DailyMTG Story Spotlight

Illustrated by Cynthia Sheppard

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Archangel of Tithes (Outlaws of Thunder Junction #2)

Archangel of Tithes {1}{W}{W}{W}

Creature — Angel

Flying

As long as Archangel of Tithes is untapped, creatures can’t attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.

As long as Archangel of Tithes is attacking, creatures can’t block unless their controller pays {1} for each of those creatures.

3/5

Illustrated by Denys Tsiperko

Standard
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Archangel of Wrath (Dominaria United #3)

Archangel of Wrath {2}{W}{W}

Creature — Angel

Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.)

Flying, lifelink

When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.

When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.

3/4

Illustrated by Miguel Mercado

Standard
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Archon of the Wild Rose (Wilds of Eldraine #1)

Archon of the Wild Rose {2}{W}{W}

Creature — Archon

Flying

Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.

The curse of Redtooth Keep could only be broken by a mystical rose that blooms in moonlight.

4/4

Illustrated by Chris Rahn

Standard
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Archon's Glory (Wilds of Eldraine #2)

Archon's Glory {W}

Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

A winged dawn dispels the terrors of night.

Illustrated by Anastasia Ovchinnikova

Standard
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Arc Spitter (Streets of New Capenna #233)

Arc Spitter {1}

Artifact — Equipment

Equipped creature has “{1}: This creature deals 1 damage to target creature that’s blocking it.”

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

“I’m fresh out of mercy today. Why don’t you ask Sparky here for forgiveness?”

Illustrated by Matt Forsyth

Standard
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Argentum Masticore (Phyrexia: All Will Be One #222)

Argentum Masticore {5}

Artifact Creature — Phyrexian Masticore

First strike, protection from multicolored

At the beginning of your upkeep, sacrifice Argentum Masticore unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.

5/5

Illustrated by Zack Stella

Standard
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Argivian Avenger (The Brothers' War #232)

Argivian Avenger {6}

Artifact Creature — Shapeshifter

{1}: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.

Unable to settle on just one versatile being, Urza decided to create myriad adaptable machines.

5/5

Illustrated by Milivoj Ćeran

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Argivian Cavalier (Dominaria United #4)

Argivian Cavalier {2}{W}

Creature — Orc Knight

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature’s until end of turn.)

When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.

2/2

Illustrated by Chris Seaman

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Argivian Phalanx (Dominaria United #5)

Argivian Phalanx {5}{W}

Creature — Human Kor Soldier

This spell costs {1} less to cast for each creature you control.

Vigilance

New Argive welcomed the kor people when they were displaced by the Rathi overlay. The kor repay that kindness with fierce loyalty.

4/4

Illustrated by Josh Hass

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Argoth, Sanctum of Nature (The Brothers' War #256a)
Meld - BRO Titania, Gaea Incarnate Bottom

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.

{T}: Add {G}.

{2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.

(Melds with Titania, Voice of Gaea.)

Illustrated by Cristi Balanescu

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