16 cards where (the cards are colorless or the colors is GU) and the converted mana cost <= 2 and the card types include “creature” and it’s legal in Standard

Biomancer's Familiar {G}{U}

Creature — Mutant

Activated abilities of creatures you control cost {2} less to activate. This effect can’t reduce the amount of mana an ability costs to activate to less than one mana.

{T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

2/2

Watermark: Simic

Illustrated by Izzy

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Combine Guildmage {G}{U}

Creature — Merfolk Wizard

{1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.

2/2

Watermark: Simic

Illustrated by Yeong-Hao Han

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Hydroid Krasis {X}{G}{U}

Creature — Jellyfish Hydra Beast

When you cast this spell, you gain half X life and draw half X cards. Round down each time.

Flying, trample

Hydroid Krasis enters the battlefield with X +1/+1 counters on it.

Havoc is a small price to pay for data.

0/0

Watermark: Simic

Illustrated by Jason Felix

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Maraleaf Pixie {G}{U}

Creature — Faerie

Flying

{T}: Add {G} or {U}.

Neither hostile nor friendly, pixies flit through the forest seeking the treasures of the wilds.

2/2

Illustrated by Matt Cavotta

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Merfolk Skydiver {G}{U}

Creature — Merfolk Mutant

Flying

When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.

{3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

1/1

Illustrated by Sara Winters

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Chamber Sentry {X}

Artifact Creature — Construct

Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

{X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.

{W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand.

0/0

Illustrated by Adam Paquette

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Crashing Drawbridge {2}

Artifact Creature — Wall

Defender

{T}: Creatures you control gain haste until end of turn.

“The Northern Beacon flared, and even before the drawbridge finished its descent, the knights charged out.”
—Legend of the Gilded Knights

0/4

Illustrated by Mark Behm

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Gingerbrute {1}

Artifact Creature — Food Golem

Haste

{1}: Gingerbrute can’t be blocked this turn except by creatures with haste.

{2}, {T}, Sacrifice Gingerbrute: You gain 3 life.

The unlabeled vial was not vanilla extract after all.

1/1

Illustrated by Vincent Proce

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Inquisitive Puppet {1}

Artifact Creature — Construct

When Inquisitive Puppet enters the battlefield, scry 1.

Exile Inquisitive Puppet: Create a 1/1 white Human creature token.

“The strings were gone, but he still felt the pull of invisible forces tugging at his mind.”
Beyond the Great Henge

0/2

Illustrated by Joseph Meehan

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Jousting Dummy {2}

Artifact Creature — Scarecrow Knight

{3}: Jousting Dummy gets +1/+0 until end of turn.

“Don’t let it fool you. Many of us got our first scars from Syr Nobody.”
—Syr Layne, knight of Embereth

2/1

Illustrated by Milivoj Ćeran

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Locthwain Gargoyle {1}

Artifact Creature — Gargoyle

{4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.

“As the traitor hurried across the courtyard, its eyes snapped open. It was time to pay the queen a visit.”
—Beyond the Great Henge

0/3

Illustrated by Nils Hamm

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Prismite {2}

Artifact Creature — Golem

{2}: Add one mana of any color.

Even its shadow is a dazzling rainbow.

2/1

Illustrated by Alayna Danner

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Sorcerer's Broom {2}

Artifact Creature — Spirit

Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that’s a copy of Sorcerer’s Broom.

“Reynald wished for an army to sweep away his enemies. The fae king smiled.”
—Beyond the Great Henge

2/1

Illustrated by Jung Park

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Steel Overseer {2}

Artifact Creature — Construct

{T}: Put a +1/+1 counter on each artifact creature you control.

“The world is already run by all manner of machines. One day, they’ll remind us of that fact.”
—Sargis Haz, artificer

1/1

Illustrated by Chris Rahn

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Stonecoil Serpent {X}

Artifact Creature — Snake

Reach, trample, protection from multicolored

Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

Cast out of Garenbrig for his crimes, Ennor turned to fae magic to fashion the perfect weapon for his revenge.

0/0

Illustrated by Mark Poole

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Ugin's Conjurant {X}

Creature — Spirit Monk

Ugin’s Conjurant enters the battlefield with X +1/+1 counters on it.

If damage would be dealt to Ugin’s Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin’s Conjurant.

0/0

Illustrated by Ryan Yee

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander

Their mind whirled with grand plans, never thinking of what might happen if they got to the end of the list.