Makindi Stampede // Makindi Mesas (Zendikar Rising #26)
Makindi Stampede // Makindi Mesas (Zendikar Rising #26)

Ruée des Makindi {3}{W}{W}

Rituel

Les créatures que vous contrôlez gagnent +2/+2 jusqu'à la fin du tour.

Terrain

{T} : Ajoutez {W}.

« On dit que le vent a creusé les parois de ce canyon. Mais ce sont des sabots qui en ont tassé le fond. »
—Kreq de la baie des Déchirements

Mesas des Makindi

Terrain

Les Mesas des Makindi arrivent sur le champ de bataille engagées.

{T} : Ajoutez {W}.

Rituel

{3}{W}{W}

« Le sol tremble. Espérons que ce soit seulement le Roulis ! »
—Kreq de la baie des Déchirements

Illustrated by Tomasz Jedruszek

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Ruée des Makindi // Mesas des Makindi:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Makindi Stampede affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +2/+2. (2020-09-25)
  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. (2020-09-25)
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics. (2020-09-25)
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land. (2020-09-25)
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. (2020-09-25)
  • The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined. (2020-09-25)
  • A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. (2020-09-25)
  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield. (2020-09-25)
  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name. (2020-09-25)
  • In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. (2020-09-25)