Ravager's Mace (Zendikar Rising #235)

Maça do Devastador {1}{B}{R}

Artefato — Equipamento

Quando Maça do Devastador entrar no campo de batalha, anexe-o à criatura alvo que você controla.

A criatura equipada recebe +1/+0 para cada criatura em seu grupo e tem ameaçar. (Seu grupo consiste em até um membro de cada um dos seguintes tipos: Clérigo, Ladino, Guerreiro e Mago.)

Equipar {2}{B}{R}

Illustrated by Antonio José Manzanedo

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Maça do Devastador:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks. (2020-09-25)
  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric. (2020-09-25)
  • An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number. (2020-09-25)
  • Attaching an Equipment with its enters-the-battlefield triggered ability isn’t the same as using its equip ability. You don’t pay mana for the attachment, and if the Equipment enters at a time you couldn’t cast a sorcery, you can still attach it to a creature you control. (2020-09-25)
  • If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached. (2020-09-25)