Akiri, Fearless Voyager (Zendikar Rising #220)

Akiri, Viajante Destemida {1}{R}{W}

Criatura Lendária — Kor Guerreiro

Toda vez que você atacar um jogador com uma ou mais criaturas equipadas, compre um card.

{W}: Você pode soltar um Equipamento de uma criatura que você controla. Se fizer isso, desvire aquela criatura e ela ganha indestrutível até o final do turno.

“Nenhum anjo impede nossa ascensão. Nas alturas Emeria espera!”

3/3

Illustrated by Ekaterina Burmak

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Akiri, Viajante Destemida:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Akiri’s first ability has you draw just one card per player you attack with an equipped creature, no matter how many equipped creatures you attack them with beyond the first and no matter how many Equipment that creature’s carrying beyond the first. (2020-09-25)
  • Equipped creatures attacking a planeswalker won’t cause Akiri’s first ability to trigger. (2020-09-25)
  • The Equipment that’s unattached remains on the battlefield. (2020-09-25)
  • You choose which Equipment to unattach as Akiri’s second ability resolves. Unattaching an Equipment from a creature won’t affect other Equipment attached to that creature. No player can take actions between the time you unattach that Equipment and the time that the creature becomes tapped and gains indestructible. (2020-09-25)
  • If the creature is already tapped, it just gains indestructible until end of turn. (2020-09-25)