Angel of Destiny (Zendikar Rising #2)

命运天使 {3}{W}{W}

生物 ~天使/僧侣

飞行,连击

每当一个由你操控的生物对任一牌手造成战斗伤害时,你和该牌手各获得等量的生命。

在你的结束步骤开始时,若你的总生命比你的起始总生命至少多15点,则命运天使本回合中攻击过的每位牌手各输掉这盘游戏。

2/6

Illustrated by Ryan Pancoast

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 命运天使:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • All first-strike combat damage is dealt at the same time, and, separately, all regular combat damage is dealt at the same time. If one of those amounts of combat damage is enough to cause the player being dealt damage to lose the game, Angel of Destiny’s first triggered ability has you gain life, but the other player has already lost the game and can’t gain life. (2020-09-25)
  • If a creature you control somehow deals combat damage to you (most likely because its combat damage was redirected), you gain twice that much life as a single life-gaining event. (2020-09-25)
  • If Angel of Destiny leaves the battlefield before your end step, its last ability won’t trigger and won’t cause a player to lose the game, even if Angel of Destiny attacked that player earlier. (2020-09-25)
  • In a Two-Headed Giant game, Angel of Destiny’s last ability can trigger as long as your team’s life total is greater than your team’s starting life total by 15 or more life. (2020-09-25)