Ardent Electromancer (Zendikar Rising #135)

热诚电流术士 {2}{R}

生物 ~人类/法术师

当热诚电流术士进战场时,你冒险团中每有一个生物,便加{R}。(冒险团由僧侣、浪客、战士和法术师组成,每种类别至多只计入一个。)

「相信我,我们用不到火把。」

3/2

Illustrated by Lie Setiawan

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 热诚电流术士:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Ardent Electromancer’s ability uses the stack and players may respond to it. It isn’t a mana ability because the event that causes it to trigger isn’t a mana ability. (2020-09-25)
  • To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks. (2020-09-25)
  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric. (2020-09-25)
  • An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number. (2020-09-25)
  • If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it’ll be counted if appropriate. (2020-09-25)