Clock of DOOOOOOOOOOOOM! {4}

Artifact

{4}, {T}: Move the CRANK! counter to your Contraption deck’s next sprocket and crank any number of that sprocket’s Contraptions.

“Perhaps you believe, even in these final moments, that you will be saved. But doom has no snooze button, you fools!” —Baron Von Count

Watermark: League of Dastardly Doom

Illustrated by Tom Babbey

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl
Notes and Rules Information for Clock of DOOOOOOOOOOOOM!:
  • If the CRANK! counter is on Sprocket 1, it moves to Sprocket 2. Sprocket 2 to sprocket 3, and Sprocket 3 to Sprocket 1, as normal. (2018-01-19)
  • To crank a Contraption causes its ability to trigger and go on the stack, similar to what happens at the beginning of your turn normally. (2018-01-19)