Setessan Griffin (Theros #30)

Setessan Griffin {4}{W}

Creature — Griffin

Flying

{2}{G}{G}: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn.

Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer.

3/2

Illustrated by Greg Staples

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Setessan Griffin:
  • If Setessan Griffin's ability is activated by one player, then another player gains control of it during the same turn, the second player can't activate its ability that turn. (2013-09-15)