Vault Skyward {U}

Instant

Target creature gains flying until end of turn. Untap it.

“The edges of the Quicksilver Sea run dark with the spread of the Mephidross. Two more aerial passes before I can be sure what I’m seeing …” —Lafarius, Neurok sky agent

Watermark: Mirran

Illustrated by Dan Scott

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander
Notes and Rules Information for Vault Skyward:
  • Vault Skyward can target any creature, including one that already has flying or is already untapped. (2011-01-01)
  • For flying to work as an evasion ability, Vault Skyward must be cast before the declare blockers step begins. Once a creature has become blocked, giving it flying won’t change that. (2011-01-01)