Blood Clock {4}

Artifact

At the beginning of each player’s upkeep, that player returns a permanent they control to its owner’s hand unless they pay 2 life.

In an age of war, time is measured not by sand but by blood.

Illustrated by Keith Garletts

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander
Notes and Rules Information for Blood Clock:
  • A player who controls no permanents doesn’t need to pay 2 life (although that player can choose to do so). (2005-06-01)
  • A player with less than 2 life can’t pay 2 life and must return a permanent. (2005-06-01)
  • The choice of which permanent to return or whether to pay life is made as the triggered ability resolves. (2005-06-01)