Goldwardens' Gambit {6}{R}{R}
Sorcery
Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.)
Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.
At Neyali’s command, they took position. At Otharri’s signal, they struck.
Illustrated by Manuel Castañón
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
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Rebel Token, TONE #5 |
Goldwardens' Gambit, ONC #51 |
Prints | USD | EUR | TIX |
---|---|---|---|
Phyrexia: All Will Be One Commander #13 | $0.10 | €0.30 | 0.51 |
Phyrexia: All Will Be One Commander #51 | $0.18 | 0.46 | |
View all prints → |
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Notes and Rules Information for Goldwardens' Gambit:
- You choose which Equipment to attach to each token, then attach those Equipment all at once. You can't move the same Equipment around to each of the tokens as the ability resolves. (2023-02-04)