魁渡追逐 {2}{B}
巫術
目標玩家棄兩張牌。由你操控的忍者與浪客獲得威懾異能直到回合結束。(它們只能被兩個或更多生物阻擋。)
雖然魁渡熟知城裡每一片屋瓦,得以憑地利快速逼近獵物~但他對時空渡橋卻一無所知,待他弄清頭緒時早已過晚。
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Illustrated by Cristi Balanescu
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 魁渡追逐:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The Ninjas and Rogues that gain menace are determined only once, as Kaito's Pursuit resolves. A Ninja or Rogue that enters the battlefield after it resolves will not have menace, and a creature that gained menace this way but then stops being a Ninja or Rogue due to another effect will not lose menace. (2022-02-18)