Spiritual Asylum (Nemesis #23)

Spiritual Asylum {2}{W}{W}

Enchantment

Creatures and lands you control have shroud. (They can’t be the targets of spells or abilities.)

When a creature you control attacks, sacrifice Spiritual Asylum.

Trapped in safety is still trapped.

Illustrated by Matt Cavotta

Standard
Alchemy
Pioneer
Explorer
Modern
Brawl
Legacy
Historic
Vintage
Pauper
Commander
Penny
Oathbreaker