Blinding Beam (Mirrodin #7)

Blinding Beam {2}{W}

Instant

Choose one —

• Tap two target creatures.

• Creatures don’t untap during target player’s next untap step.

Entwine {1} (Choose both if you pay the entwine cost.)

Illustrated by Doug Chaffee

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Blinding Beam:
  • The second mode affects all creatures during the player’s next untap step, including creatures controlled by other players (who may have untapped because of Seedborn Muse, for example) and creatures that weren’t on the battlefield when Blinding Beam resolved. (2013-06-07)