
Assaltare la Germessenza {2}{G}{G}
Stregoneria
Scegli fino a quattro creature bersaglio che controlli. Distribuisci quattro segnalini +1/+1 tra di esse. Le creature che controlli hanno cautela e travolgere fino alla fine del turno.
In quel momento, il destino di innumerevoli mondi era in mano a una driade e a un manipolo dei più coraggiosi che Mirrodin potesse offrire.
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Illustrated by Jason Rainville
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Assaltare la Germessenza:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You choose how many targets Storm the Seedcore has and how the counters will be distributed as you cast the spell. Each target must receive at least one counter. (2023-04-14)
- If some of the creatures are illegal targets as Storm the Seedcore tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won’t be put instead on a legal target. (2023-04-14)
- If all of Storm the Seedcore’s targets are illegal at the time the spell tries to resolve, it won’t resolve and none of its effects will happen. Creatures you control won’t gain vigilance and trample. (2023-04-14)