
赦免するラマスー {4}{W}
クリーチャー — ラマスー
飛行
赦免するラマスーが戦場に出たとき、すべての容疑クリーチャーの容疑は晴れる。
赦免するラマスーが死亡したとき、対戦相手がコントロールしているクリーチャー最大1体を対象とする。あなたは3点のライフを得、それに容疑をかける。(容疑クリーチャーは威迫を持ち、それではブロックできない。)
4/3
Illustrated by Izzy
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 赦免するラマスー:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You don't have to choose a target for Absolving Lammasu's last ability. However, if you do, and that permanent is an illegal target at the time the ability tries to resolve, it won't resolve and none of its effects will happen. You won't gain life. (2024-02-02)
- When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected. (2024-02-02)
- If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected. (2024-02-02)
- Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected. (2024-02-02)
- If a creature is already suspected, suspecting it again won't have any effect. (2024-02-02)
- There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected. (2024-02-02)