Friarball (Mystery Booster 2 #514)

Friarball {3}{W}

Sorcery

Create a 2/2 white Monk creature token.

Coststorm (When you cast this spell, copy it for each different mana value among other spells and lands you’ve played this turn.)

Illustrated by Marc-André Dupont

Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker
Notes and Rules Information for Friarball:
  • The copies of Friarball created by its coststorm ability are put directly onto the stack. They aren’t cast or played. (2024-11-08)
  • Spells cast from zones other than your hand and spells that were countered or otherwise failed to resolve are still counted by the coststorm ability. (2024-11-08)
  • A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with coststorm won’t affect the copies. (2024-11-08)
  • Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!). (2024-11-08)
  • Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play. (2024-11-08)
  • For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure. (2024-11-08)