Nightpack Ambusher (Core Set 2020 #185)

Embusqueur de la meute nocturne {2}{G}{G}

Créature : loup

Flash

Les autres loups et loups-garous que vous contrôlez gagnent +1/+1.

Au début de votre étape de fin, si vous n'avez pas lancé de sort ce tour-ci, créez un jeton de créature 2/2 verte Loup.

À chef puissant, meute croissante.

4/4

Illustrated by Dan Murayama Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Embusqueur de la meute nocturne:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • A creature that’s both a Wolf and a Werewolf gets only +1/+1 from Nightpack Ambusher’s ability. (2019-07-12)
  • Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to other Wolves and Werewolves you control may become lethal if Nightpack Ambusher leaves the battlefield during that turn. (2019-07-12)
  • Nightpack Ambusher looks at the entire turn to see if you have cast a spell, even if Nightpack Ambusher wasn’t on the battlefield when that spell was cast. Notably, you won’t get a Wolf token during your end step if you cast Nightpack Ambusher during your turn. (2019-07-12)
  • If you cast a spell that was countered, Nightpack Ambusher’s last ability doesn’t trigger. (2019-07-12)