Manabarbs (Magic 2012 #150)

Espinas de maná {3}{R}

Encantamiento

Siempre que un jugador gire una tierra para obtener maná, las Espinas de maná le hacen 1 punto de daño a ese jugador.

“No entiendo por qué la gente dice que una espada de doble filo es mala. Es una espada. Con dos filos.” —Kamahl, luchador del foso

Illustrated by Jeff Miracola

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Espinas de maná:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • This card has a triggered ability that causes a separate effect for 1 point of damage each time a land is tapped for mana. (2004-10-04)
  • This ability is not a mana ability. It goes on the stack and can be responded to. (2009-10-01)
  • The ability will trigger each time a land is tapped for mana. Each ability is separate. (2009-10-01)
  • If any lands are tapped for mana while a player is casting a spell or activating an ability, Manabarbs’s ability will trigger that many times and wait. When the player finishes casting that spell or activating that ability, it’s put on the stack, then Manabarbs’s triggered abilities are put on the stack on top of it. The Manabarbs abilities will resolve first. (2009-10-01)
  • On the other hand, a player can tap lands for mana, let the Manabarbs triggered abilities be put on the stack, and then respond to those abilities by casting an instant or activating an ability using that mana. In that case, the spell or ability will resolve first. (2009-10-01)