Sala Antica di Skemfar
Terra
La Sala Antica di Skemfar entra nel campo di battaglia TAPpata.
{T}: Aggiungi {G}.
{2}{B}{B}{G}, {T}, Sacrifica la Sala Antica di Skemfar: Fino a una creatura bersaglio che non controlli prende -2/-2 fino alla fine del turno. Crea due pedine creatura Guerriero Elfo 1/1 verdi. Attiva questa abilità solo quando potresti lanciare una stregoneria.
Illustrated by Johannes Voss
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Sala Antica di Skemfar:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you activate the last ability without choosing a target, you just create Elf Warrior tokens as the ability resolves. However, if you do choose a target, and that creature is an illegal target as the ability tries to resolve, the ability won’t resolve and none of its effects will happen. In that case, you won’t create Elf Warrior tokens. (2021-02-05)