Goatnap (Jumpstart: Historic Horizons #453)

Goatnap {2}{R}

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

Illustrated by Mark Zug

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Goatnap:
  • Goatnap can target any creature, even one that’s untapped or one you already control. (2019-06-14)
  • To determine whether the target creature gets +3/+0, look at its creature types after you’ve gained control of it, untapped it, and given it haste. If it’s not a Goat at this time, it won’t get +3/+0, even if it becomes a Goat later in the turn. If it is a Goat, it gets +3/+0, even if it stops being a Goat later in the turn. (2019-06-14)
  • Goat is a creature type. You won’t see this creature type printed on creatures in this set, but keep in mind that creatures with the changeling ability are Goats. (2019-06-14)