明亮火把 {1}
神器~武具
佩帶此武具的生物不能被吸血鬼或殭屍阻擋。
佩帶此武具的生物具有「{T},犧牲明亮火把:明亮火把對目標生物或玩家造成2點傷害。」
佩帶{1} ({1}:裝備在目標由你操控的生物上; 佩帶的時機視同巫術。)
Illustrated by Scott Chou
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 明亮火把:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If a Blazing Torch controlled by one player somehow winds up equipping a creature a different player controls, the damage ability can’t be activated by either player. Only the creature’s controller may activate the ability — but since that player can’t sacrifice Blazing Torch (a permanent they don’t control), the ability’s cost can’t be paid. (2009-10-01)
- The source of the damage is Blazing Torch, not the equipped creature. However, the equipped creature’s ability is what targets the permanent or player. If Blazing Torch is equipped to a red creature, for example, the ability couldn’t target a creature with protection from red. It could target a creature with protection from artifacts, but all the damage would be prevented. (2009-10-01)