Ulvenwald Mysteries {2}{G}
Enchantment
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this token: Draw a card.”)
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Illustrated by Nereida
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Timeless
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal
| Faces, Tokens, & Other Parts |
|---|
| Clue Token, TINR #22 |
| Ulvenwald Mysteries, INR #423 |
| Human Soldier Token, TINR #3 |
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Notes and Rules Information for Ulvenwald Mysteries:
- If a nontoken creature dies at the same time as Ulvenwald Mysteries leaves the battlefield, the first ability triggers. Similarly, if Ulvenwald Mysteries isn’t a token and has become a creature, it dying will cause its own first ability to trigger. (2025-01-24)
- The last ability is a triggered ability, not an activated ability. It doesn’t allow you to sacrifice a Clue whenever you want; rather, you need some other way of sacrificing it, such as the activated ability that Clue tokens have. (2025-01-24)
- If you sacrifice a Clue as part of casting a spell or activating an ability, the last ability will resolve before that spell or ability. (2025-01-24)