Aetherplasm (Guildpact #22)

Ätherplasma {2}{U}{U}

Kreatur — Illusion

Immer wenn das Ätherplasma eine Kreatur blockt, kannst du das Ätherplasma auf die Hand seines Besitzers zurückbringen. Falls du das tust, kannst du eine Kreaturenkarte aus deiner Hand ins Spiel bringen, so dass sie diese Kreatur blockt.

Seine undeutliche Gestalt hat Ähnlichkeit mit tausenden früherer Identitäten.

1/1

Illustrated by Nottsuo

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Ätherplasma:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Aetherplasm will return to your hand before any combat damage is assigned. (2006-02-01)
  • If you want, you can return Aetherplasm to your hand and not put anything onto the battlefield. The attacking creature will still be considered blocked, so it won’t be able to deal combat damage to you unless it has trample or a similar ability. (2006-02-01)
  • The creature you put onto the battlefield may be the Aetherplasm you just returned to your hand. This allows it to dodge abilities like Deathgazer’s. (2006-02-01)
  • The creature you put onto the battlefield from your hand is blocking the attacking creature, even if the block couldn’t legally be declared (for example, if that creature enters the battlefield tapped, or it can’t block, or the attacking creature has protection from it). (2006-02-01)