Detention Sphere (RNA Guild Kit #10)

Sphère de détention {1}{W}{U}

Enchantement

Quand la Sphère de détention arrive sur le champ de bataille, vous pouvez exiler un permanent non-terrain ciblé qui n'est pas nommé Sphère de détention et tous les autres permanents ayant le même nom que ce permanent.

Quand la Sphère de détention quitte le champ de bataille, renvoyez, sous le contrôle de leur propriétaire, les cartes exilées sur le champ de bataille.

Watermark: Azorius

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Sphère de détention:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Although the target of the enters-the-battlefield ability must not be a land, lands with the same name as that permanent will be exiled. (2012-10-01)
  • The enters-the-battlefield ability has only one target. The other permanents with that name aren’t targeted. For example, a permanent with protection from white will be exiled if it has the same name as the target nonland permanent. (2012-10-01)
  • If the target nonland permanent is an illegal target when the enters-the-battlefield ability tries to resolve, it won’t resolve and none of its effects will happen. No permanents will be exiled, including those with the same name as the target. (2012-10-01)
  • If Detention Sphere leaves the battlefield before its enters-the-battlefield ability has resolved, its leaves-the-battlefield ability will trigger and do nothing. Then the enters-the-battlefield ability will resolve and exile the targeted nonland permanent and other permanents with that name indefinitely. (2012-10-01)