Magus of the Vineyard (Future Sight #132)

Magus of the Vineyard {G}

Creature — Human Wizard

At the beginning of each player’s precombat main phase, that player adds {G}{G}.

Battered and beaten by years of salt and claw, he never ceased to walk, and to seed. Only now, in this time of rebirth, do his seeds take root.

1/1

Illustrated by Jim Murray

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Magus of the Vineyard:
  • This ability is not optional. (2007-05-01)