Sandsteppe Outcast {2}{W}
Creature — Human Warrior
When this creature enters, choose one —
• Put a +1/+1 counter on this creature.
• Create a 1/1 white Spirit creature token with flying.
2/1
Illustrated by Wesley Burt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Timeless
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal
| Faces, Tokens, & Other Parts |
|---|
| Spirit Token, TFRF #2 |
| Sandsteppe Outcast, FRF #25 |
| Prints | USD | EUR | TIX |
|---|---|---|---|
| Foundations Jumpstart | $0.04 | €0.19 | |
| Jumpstart: Historic Horizons | |||
| Fate Reforged | $0.04 | €0.12 | 0.03 |
| View all prints → | |||
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Notes and Rules Information for Sandsteppe Outcast:
- You choose which mode you're using as you put the ability on the stack, after the creature has entered the battlefield. Once you've chosen a mode, you can't change that mode even if the creature leaves the battlefield in response to that ability. (2014-11-24)
- If a mode requires a target and there are no legal targets available, that mode can't be chosen. You must choose another mode if able. (2014-11-24)