Wilderness Hypnotist {2}{U}{U}

Creature — Merfolk Wizard

{T}: Target red or green creature gets -2/-0 until end of turn.

“I felt as if I were moving in brackish water, as if I were drowning, even though I knew I stood on dry land.” —Dindun of Kulrath Mine

1/3

Illustrated by Rebecca Guay

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander