Crackleburr (Eventide #100)

Vulpolampo {1}{U/R}{U/R}

Criatura — Elemental

{U/R}{U/R}, {T}, Vire duas criaturas vermelhas desviradas que você controla: Vulpolampo causa 3 pontos de dano à criatura ou ao jogador alvo.

{U/R}{U/R}, {Q}, Desvire duas criaturas azuis viradas que você controla: Devolva a criatura alvo para a mão de seu dono. ({Q} é o símbolo de desvirar.)

2/2

Illustrated by Mike Dringenberg

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Vulpolampo:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost. (2008-08-01)
  • The “summoning sickness” rule applies to {Q}. If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste. (2008-08-01)
  • When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.) (2008-08-01)
  • To activate either ability, you’ll need Crackleburr plus two other creatures. Crackleburr must have been under your control since your most recent turn began (or have haste), but the other two creatures don’t. (2008-08-01)