Crackleburr (Eventide #100)

Crépitoison {1}{U/R}{U/R}

Créature : élémental

{U/R}{U/R}, {T}, engagez deux créatures rouges dégagées que vous contrôlez : Le Crépitoison inflige 3 blessures à une cible, créature ou joueur.

{U/R}{U/R}, {Q}, dégagez deux créatures bleues engagées que vous contrôlez : Renvoyez la créature ciblée dans la main de son propriétaire. ({Q} est le symbole de dégagement.)

2/2

Illustrated by Mike Dringenberg

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Crépitoison:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost. (2008-08-01)
  • The “summoning sickness” rule applies to {Q}. If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste. (2008-08-01)
  • When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.) (2008-08-01)
  • To activate either ability, you’ll need Crackleburr plus two other creatures. Crackleburr must have been under your control since your most recent turn began (or have haste), but the other two creatures don’t. (2008-08-01)