
Sussurratrice Draconica {R}{R}
Creatura — Sciamano Umano
{R}: La Sussurratrice Draconica ha volare fino alla fine del turno.
{1}{R}: La Sussurratrice Draconica prende +1/+0 fino alla fine del turno.
Formidabile — {4}{R}{R}: Metti sul campo di battaglia una pedina creatura Drago 4/4 rossa con volare. Attiva questa abilità solo se le creature che controlli hanno una forza totale pari o superiore a 8.
2/2
Watermark: Atarka
Illustrated by Chris Rallis
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Sussurratrice Draconica:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7. (2015-02-25)
- Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn't matter what happens to the total power of creatures you control. (2015-02-25)
- Other formidable abilities are triggered abilities with an "intervening 'if'" clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect. (2015-02-25)