Rectificar el destino {6}{W}{W}
Conjuro
Regresa todas las cartas de artefacto y encantamiento de tu cementerio al campo de batalla.
Milagro {3}{W}. (Puedes lanzar esta carta pagando su coste de milagro cuando la robes si es la primera carta que robaste este turno.)
“No puedo entrar en la Casa contigo, pero te puedo dar una última oportunidad para evitar tu condenación. Haz que valga la pena”.
Illustrated by Julie Dillon
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Rectificar el destino:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone. (2024-09-20)
- If an Aura is being put onto the battlefield at the same time as a creature, that Aura can't enchant that creature. (2024-09-20)