Damping Sphere (Dominaria Remastered #377)

Damping Sphere {2}

Artifact

If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.

Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.

A Thran relic, it has spent ten thousand years doing absolutely nothing.

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Damping Sphere:
  • If multiple replacement effects would modify the mana an ability you control produces, choose one to apply. After that, determine if any others are applicable. A replacement effect can’t apply to the same event more than once. (2022-12-08)
  • Damping Sphere’s second ability counts spells that were cast during a turn even if Damping Sphere wasn’t on the battlefield as they were cast. For example, if Damping Sphere itself is the third spell you cast in a turn, the next spell you cast costs {3} more to cast. (2022-12-08)
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you’re paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was. (2022-12-08)