Ral Zarek {2}{U}{R}
Planeswalker — Ral
+1: Tappe eine bleibende Karte deiner Wahl und enttappe dann eine andere bleibende Karte deiner Wahl.
-2: Ral Zarek fügt einer Kreatur oder einem Spieler deiner Wahl 3 Schadenspunkte zu.
-7: Wirf fünf Münzen. Du erhältst nach diesem Zug einen zusätzlichen Zug für jede Münze, die mit dem Kopf nach oben landet.
Loyalty: 4
Illustrated by Eric Deschamps
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Historic
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Timeless
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal
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Notes and Rules Information for Ral Zarek:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Ral Zarek's first ability can target any two permanents. It doesn't matter whether they're tapped or untapped. If the first target is tapped as the ability resolves, it will just stay tapped. Similarly, if the second target is untapped as the ability resolves, it will stay untapped. (2024-01-12)
- The five coins you flip for Ral Zarek's last ability aren't called, and no one wins or loses these flips. Abilities that care about a player winning or losing a coin flip won't consider these flips. (2024-01-12)