
Lagorin, âme d'Alacria {G}{W}
Créature légendaire — bête et monture
Vol
À chaque fois que Lagorin attaque tant qu'il est sellé, ciblez jusqu'à deux montures et/ou véhicules. Mettez un marqueur +1/+1 sur chacun d'eux.
Seller 1 (Engagez n'importe quel nombre d'autres créatures que vous contrôlez dont la force totale est supérieure ou égale à 1 : Cette monture devient sellée jusqu'à la fin du tour. Ne sellez que lorsque vous pourriez lancer un rituel.)
1/1
Illustrated by Mirko Failoni
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Brawl
- Legal
- Legacy
- Legal
- Timeless
- Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal
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Notes and Rules Information for Lagorin, âme d'Alacria:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.” (2025-02-07)
- “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield. (2025-02-07)
- Creatures with saddle can attack or block as normal even if they aren’t saddled. (2025-02-07)
- If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. (2025-02-07)
- You may activate a permanent’s saddle ability even if that permanent is already saddled. (2025-02-07)
- An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. (2025-02-07)