Myrel, Shield of Argive (The Brothers' War #18)

Myrel, bouclier d'Argive {3}{W}

Créature légendaire : humain et soldat

Pendant votre tour, vos adversaires ne peuvent pas lancer de sorts ou activer des capacités d'artefacts, de créatures ou d'enchantements.

À chaque fois que Myrel, bouclier d'Argive attaque, créez X jetons de créature-artefact 1/1 incolore Soldat, X étant le nombre de soldats que vous contrôlez.

3/4

Illustrated by Ryan Pancoast

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Myrel, bouclier d'Argive:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip and unearth) are activated abilities and will have colons in their reminder text. (2022-10-14)
  • Myrel, Shield of Argive's first ability prevents opponents from activating abilities of permanents on the battlefield that are artifacts, creatures, and/or enchantments. It doesn't prevent activated abilities from cards in any zone other than the battlefield. Notably, this means that your opponents may still activate abilities of cards in their graveyard (such as unearth). (2022-10-14)