Tiefseegraben-Behemoth {5}{U}{U}
Kreatur — Krake
Bringe ein Land, das du kontrollierst, auf die Hand seines Besitzers zurück: Enttappe den Tiefseegraben-Behemoth. Er erhält Fluchsicherheit bis zum Ende des Zuges.
Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, greift eine Kreatur deiner Wahl, die ein Gegner kontrolliert, während der nächsten Kampfphase ihres Beherrschers an, falls möglich.
7/7
Illustrated by Svetlin Velinov
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Tiefseegraben-Behemoth:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You can activate Trench Behemoth's first ability even if it's already untapped and/or already has hexproof. (2020-11-10)
- If the target creature can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either. (2020-11-10)
- If the target creature does attack, its controller still chooses which player or planeswalker it attacks, as normal. It can attack opponents who don't control untapped Trench Behemoths waiting to crush it, if any are available. (2020-11-10)