Grafted Wargear (Commander Legends #312)

植髓战甲 {3}

神器 ~武具

佩带此武具的生物得+3/+2。

每当植髓战甲从任一永久物上卸装时,牺牲该永久物。

佩带{0}{0}:装备在目标由你操控的生物上。佩带的时机视同法术。)

Illustrated by Alex Horley-Orlandelli

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 植髓战甲:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If your Grafted Wargear somehow ends up on an opponent's creature and it then becomes unattached from that creature, you won't be able to sacrifice that creature because you don't control it. (2004-12-01)
  • You may activate this card's equip ability targeting the creature that it is currently attached to, even if it's the only creature you control. Since the equip ability costs zero, you can do this as many times as you like during your main phases, though it generally won't do anything. (2013-04-15)
  • Grafted Wargear becomes unattached from the creature it's equipping if you equip it to a new creature, if Grafted Wargear leaves the battlefield, if the equipped creature ceases to be a creature, or if Grafted Wargear ceases to be an Equipment. (It also becomes unattached if the equipped creature leaves the battlefield, but the triggered ability won't do anything in that case.) (2020-11-10)