Grell Philosopher (Commander Legends: Battle for Baldur's Gate #616)

Grell-Philosoph {2}{U}

Kreatur — Schrecken, Zauberer

Abnorme Tüftelei — Wenn der Grell-Philosoph ins Spiel kommt und zu Beginn deines Versorgungssegments erhält jeder Schrecken, den du kontrollierst, bis zum Ende des Zuges alle aktivierten Fähigkeiten eines Artefakts deiner Wahl, das ein Gegner kontrolliert. Du kannst blaues Mana ausgeben, als wäre es Mana einer beliebigen Farbe, um jene Fähigkeiten zu aktivieren.

1/4

Illustrated by David Astruga

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Grell-Philosoph:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Grell Philosopher causes Horrors to gain only activated abilities. They don't gain keyword abilities (unless those keyword abilities are activated), triggered abilities, or static abilities. (2022-06-10)
  • The granted abilities effectively use “this permanent” rather than “[that card's name],” so you treat the abilities as if they were printed on the creature that gained the ability. For example, say the artifact was Universal Solvent, which has the ability “{7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.” If Grell Philosopher gained that ability, you'd treat it as though it said “{7}, {T}, Sacrifice Grell Philosopher: Destroy target permanent.” (2022-06-10)
  • Activated abilities contain a colon. They're generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text. (2022-06-10)