Sevinne, the Chronoclasm (Commander 2019 #49)

Севинн, Хроноклазм {2}{U}{R}{W}

Легендарное Существо — Человек Чародей

Предотвратите все повреждения, которые должны быть нанесены Севинну, Хроноклазму.

Каждый раз, когда вы разыгрываете первое мгновенное заклинание или заклинание волшебства из вашего кладбища в каждом ходу, скопируйте то заклинание. Вы можете выбрать новые цели для той копии.

«Лучшие моменты в жизни стоят того, чтобы пережить их снова».

2/2

Illustrated by Zoltan Boros

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Севинн, Хроноклазм:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you cast an instant or sorcery spell from your graveyard before Sevinne enters the battlefield during the same turn, its last ability can’t trigger that turn. (2019-08-23)
  • Sevinne’s ability will copy any instant or sorcery spell, not just one with targets. (2019-08-23)
  • A copy is created even if the spell that caused Sevinne’s ability to trigger has been countered by the time that ability resolves. The copy resolves before the original spell. (2019-08-23)
  • The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal. (2019-08-23)
  • If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode or modes. You can’t choose different ones. (2019-08-23)
  • If the spell that’s copied has an X whose value was determined as it was cast, the copy has the same value of X. (2019-08-23)
  • You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. (2019-08-23)
  • The copy that Sevinne’s ability creates is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. Any of that spell’s effects that apply only if it was cast from a graveyard won’t apply. (2019-08-23)