
エドガー・マルコフ {3}{R}{W}{B}
伝説のクリーチャー — 吸血鬼・騎士
威光 ― あなたが他の吸血鬼・呪文を1つ唱えるたび、エドガー・マルコフが統率領域か戦場にある場合、黒の1/1の吸血鬼・クリーチャー・トークンを1体生成する。
先制攻撃、速攻
エドガー・マルコフが攻撃するたび、あなたがコントロールする各吸血鬼の上にそれぞれ+1/+1カウンターを1個置く。
4/4
Illustrated by Volkan Baǵa
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for エドガー・マルコフ:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Edgar Markov’s eminence ability is a triggered ability. Edgar must be on the battlefield or in the command zone when you cast another Vampire spell and also as the triggered ability resolves. If it’s on the battlefield or in the command zone when you cast another Vampire spell but leaves that zone before the ability resolves, the ability won’t do anything as it resolves. (2025-01-24)
- Notably, if Edgar Markov is on the battlefield and its eminence ability triggers, but it’s put into the command zone before that ability resolves, that ability won’t do anything as it resolves. This is because an object that changes zones is considered a new object. (2025-01-24)