Kamahl, Fist of Krosa (Archenemy #61)

Kamahl, Fist of Krosa {4}{G}{G}

Legendary Creature — Human Druid

{G}: Target land becomes a 1/1 creature until end of turn. It’s still a land.

{2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.

“My mind has changed. My strength has not.”

4/3

Illustrated by Matthew D. Wilson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Kamahl, Fist of Krosa:
  • Lands that become creatures retain any other supertypes, card types, subtypes, and abilities they have. (2022-12-08)
  • A noncreature permanent that becomes a creature can attack and its {T} abilities can be activated only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. Notably, if you turn a land into a creature on the turn it entered the battlefield, you won’t be able to tap it for mana. (2022-12-08)
  • Kamahl’s last ability affects only creatures you control as it resolves. Creatures that come under your control after that point (including lands that become creatures) won’t get the bonuses. (2022-12-08)