The Book of Vile Darkness (Adventures in the Forgotten Realms #91)

O Livro da Vil Escuridão {B}{B}{B}

Artefato Lendário

No início de sua etapa final, se você perdeu 2 ou mais pontos de vida neste turno, crie uma ficha de criatura Zumbi preta 2/2.

{T}, exile O Livro da Vil Escuridão e artefatos que você controla com os nomes Olho de Vecna e Mão de Vecna: Crie Vecna, uma ficha de criatura Zumbi Deus preta 8/8 com indestrutível. Ela ganha todas as habilidades desencadeadas dos cards exilados.

Illustrated by Daniel Ljunggren

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for O Livro da Vil Escuridão:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The Book of Vile Darkness has received an update. The current Oracle text appears above. Specifically, the triggered abilities that Vecna gains are part of its copiable values. This means any enters-the-battlefield triggered abilities it gains (such as the one from Eye of Vecna) will trigger. (2021-07-23)
  • In the vast majority of cases, Vecna will gain the triggered ability printed on Hand of Vecna and the two triggered abilities printed on Eye of Vecna. (2021-07-23)
  • In some strange cases, you might make something into a copy of the Eye and/or Hand of Vecna and then exile that copy to activate The Book of Vile Darkness's ability. The ability that creates Vecna will look at the cards in exile, not the permanents on the battlefield, so it's possible to have Vecna gain different triggered abilities. (2021-07-23)