Werewolf Pack Leader (Adventures in the Forgotten Realms #387)

Lupa Mannara Capobranco {G}{G}

Creatura — Mannaro Umano

Tattiche del Branco — Ogniqualvolta la Lupa Mannara Capobranco attacca, se hai attaccato con creature con forza totale pari o superiore a 6 in questo combattimento, pesca una carta.

{3}{G}: Fino alla fine del turno, la Lupa Mannara Capobranco ha forza e costituzione base 5/3, ha travolgere e non è un Umano.

3/3

Illustrated by Miranda Meeks

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Lupa Mannara Capobranco:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The last ability will overwrite any previous effects that set Werewolf Pack Leader's power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters. For example, if you cast a spell that gives Werewolf Pack Leader +1/+1, after that resolves it is a 4/4 creature. If you then activate its last ability, it will be a 6/4 creature. (2021-07-23)