Tezzeret le Conspirateur {2}{U}{B}
Planeswalker : Tezzeret
+1 : Créez un jeton d'artefact incolore appelé Pile à étherium avec « {T}, sacrifiez cet artefact : Ajoutez un mana de la couleur de votre choix à votre réserve ».
-2 : La créature ciblée gagne +X/-X jusqu'à la fin du tour, X étant le nombre d'artefacts que vous contrôlez.
-7 : Vous gagnez un emblème avec « Au début du combat pendant votre tour, l'artefact ciblé que vous contrôlez devient une créature-artefact ayant une force et une endurance de base de 5/5. »
Loyalty: 5
Illustrated by Ryan Alexander Lee
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Tezzeret le Conspirateur:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The effect of the emblem’s triggered ability lasts indefinitely. (2017-02-09)
- The value of X for Tezzeret’s second ability is determined only as the ability resolves. It won’t change later in the turn if the number of artifacts you control changes. (2017-02-09)
- An artifact that becomes a creature due to the emblem’s ability can’t attack unless you’ve controlled it continuously since your turn began. It doesn’t matter whether or not it was a creature at that time. (2017-02-09)
- An artifact creature targeted by the emblem’s ability becomes 5/5 instead of its normal power and toughness. (2017-02-09)
- A Vehicle targeted by the emblem’s ability becomes a 5/5 creature. Crewing it won’t change its power and toughness. (2017-02-09)
- If an Equipment becomes a creature, it becomes unattached and it can’t be attached to a creature. (2017-02-09)